Implemented by

Constructors

ConnectionChannel()

Properties

connected → bool

read-only
isReady → bool

whether the connection is ready to send and receive data

read-only
onConnected → Future<ConnectionChannel>

read-only
onDisconnected → Future<ConnectionChannel>

read-only
onReceive → Stream<List>

receive data from method stream

read-only
hashCode → int

The hash code for this object.

read-only, inherited
runtimeType → Type

A representation of the runtime type of the object.

read-only, inherited

Operators

operator ==(other) → bool

The equality operator.

inherited

Methods

sendWhenReady(ConnectionHandler handler) → void

raw connection need to handle error and resending of data, so it can only send one map at a time a new getData function will always overwrite the previous one; requester and responder should handle the merging of methods

noSuchMethod(Invocation invocation) → dynamic

Invoked when a non-existent method or property is accessed.

inherited
toString() → String

Returns a string representation of this object.

inherited